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Auteur Fil de discussion: Unicorn Rush  (Lu 501 fois)
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sumiguchi Hors ligne
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« 22 Juin 2012, 02:08:21 »

No posts in this topic for a long time!  Well...here goes!   I've been working with another canuck on an iOS game for the past year or so (in our spare time).  It finally got released today - please check it out.  www.unicornrush.com

Here's a gameplay video:
http://www.youtube.com/watch?v=1xR6G5eq9dc

Thanks!
« Dernière édition: 22 Juin 2012, 02:10:15 par sumiguchi » Journalisée
Alekmaul Hors ligne
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Out of memory error ...

« Réponse #1 : 22 Juin 2012, 04:59:57 »

Yeah, really nice and pro, bravo ! \o/
I think I saw some games like that, the idea is based on another game ?
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Reyhn Hors ligne
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« Réponse #2 : 22 Juin 2012, 13:14:24 »

Nice looking  Wink

Alekmaul you're probably thinking of robot unicorn attack
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sumiguchi Hors ligne
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« Réponse #3 : 22 Juin 2012, 17:50:44 »

Thanks Smiley

Yes - Robot Unicorn Attack is similar.  There are some differences in game play and we have an objective system (quests) along with some predefined levels to distinguish it.  Hopefully more levels will be included in the first update. 

In any case, the game itself was not my idea.  All the art, sound, concepts/design etc was put together by MindJuice Media.  I did a lot of the development work - primarily for gameplay and menus.  It was a fun project.  We used a new-ish "flash-like API" library called Pixelwave and Box2d for the physics.


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