(c):struct monType{ ...}; monType maVar;
(c):struct Territoire_ {...};
(c):Territoire_ Territoire[30]
(c):typedef struct my_struct_s { struct my_struct_s *next, *prev; ...} my_struct_t;
typedef struct { //Backgrounds void *bg3;} Niveau_;
const Niveau_ niveau1 = { level1bg3};
PA_DualLoadPAGfxLargeBg(3, niveau1.bg3);